Quote:
Originally Posted by SteveBerenyi From Bell Of Lost Souls: Space Wolves
We also have word of the following Codex:Space Wolves updates:
The Codex is into testing
Blood Claws are armed with bolt pistol, ccw, frag, and krak and can take special weapons or powerfist/power weapons. They have Furious Charge instead of berserker charge. Minimum squad size is 10 and they can go as high as 20. WS is now 4 but BS stays at 3. At last... they have finally seen sense. Thank you GW ... never understood why my claws could hit for sh*t
Grey Hunters are armed like Chaos marines (bolter, bolt pistol, ccw, grenades). No more True Grit, but Counter Charge stays for this unit. They can take an assortment of special weapons or powerfist/power weapons. Squad Leader is a wolf guard with options like a vet sergeant from Codex  ark Angels. Again... Disappointed at the loss of true grit, but there is an alternative light at the end of my tunnel ... watch out Mart
Jump pack Blood Claws are a separate unit entry now. Meh... never use them any way. Who cares? completely un fluffly inclusion
Wolf Guard are split into two squad types - terminators and power armour. Sparks of inspiration at GW?
Wolf scouts can infiltrate or come on from any table edge.
Long Fangs stay as is. Probably picking up a bolt pistol and ccw in addition to their big guns. Woopy doo a bolt pistol... what about meat shields?
Dreads and ven dreads go down to WS4, but Bjorn is back as a special character. Unknown if they can be HQ units. Yay and nay. I want my WS/BS 5 dread. hits on 2 all gone. Oh well. My dread does nack all anyway.
Hope this raises some spirits. Spirits suitably diluted. Got an extra shot of scotch with the GH and BC but had a gallon of ginger ale poured on to take the edge away. Mdels better be good. |
What about the Rune priest?
What about the Iron Priest?
What about the wolf priest?
What about the wolf lord?
What about my ass?
What about assault cannons in termie squads?
What about? what about?...