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Originally Posted by Astral Claw 126 Ya, I did a proxy test run of the list (Using my Slaanesh models to represent), and believe it or not the Posessed did good, holding off twice there number of Asslt Marines for the whole game, only going out on turn 6. I am gonna keep it "classic", no fast attack, and very few rhinos. The DP also did well, the Mark Of Nurgle makes him a REAL pain to kill with anything less than heavy wpns (LAscannon or Plasma Cannon) in shooting or another monstrous creature in H2H. The Termies and Oblits were great, proving to be very flexible between anti infantry and anti armor. All in all I am pretty satisfied, tho if I do modify the list, the posessed will go first. |
In the 3rd. ed. Death Guard could have Rhinos for Fast Attack. I would load up on Rhinos, nice choice with keeping 7 man tac squads (I'm gonna do the same with my DG squad). I would also take Havocs with Flamers, Meltas or Plasma Guns. Chosen too, geared up the same way. Havocs and Chosen both can have dedicated Rhinos, too, hehehe. So that means if you want a massive army you could have 6 tac squads with Rhinos, 3 Havoc squads with 3 Rhinos, and 3 Chosen Squads with 3 Rhinos! I suggest Infiltrating Chosen though. Avoid any type of Fast Attack. Make you HQ choices with Bikes, either Lord or Sorcerer.