Re: Ruleset for Iron Warriors {Elites}
Savage Morticians (unique entry, unique modeling)(Recommended larger terminator base to mount on)
0-1 Maximum
Squad size: 3-6 Savage Morticians
Points- 28 points per model
Ws5 Bs0 S5 T4 I3 A2 W2 Ld9 Sv4+
Wargear- Claws and surgical instruments (Counts as having a single close combat weapon), bionics
special rules
-Poison Weapons
-Rending
-Infiltrate
-May not Ride in any Transports
{Troops}
Traitor Mechanicus Cult (Unique entry, unique modeling)
0-2 Maximum
Squad size: 9-19 Traitors + Aspiring Champion
Points- 4 points per model, +20 for Aspiring Champion
Ws2 Bs3 S2 T2 I3 A1 W1 Ld5 Sv-
Wargear- Laspistol and Close Combat weapon.
options
-2 Traitors may swap their weapons for a Plasma gun at +5 points
-3 Traitors may equip Mechandrite Implants at +5 points (+1 Attack)
-1 Traitor may equip a Servo arm at +10 points
-1 Traitor may equip a MIU Targetter at +5 points (Re-roll 1 missed hit for a single ranged weapon per turn)
Follows the same rules as Codex: Chaos Space Marines except for the following.
options
-Champion may replace close combat weapon for a Thunderhammer at +25 points.
-Champion may take Servo arm at +20 points.
-Squad may purchase a Warpfield Generator at +20 points (Allows Infiltrate)
-May only take Icon of Chaos Glory at +20 points
-If no Icon is purchased, may take Cybernetic Enhancements for entire squad at +25 points
-If Squad numbers 10 or less, may use a Rhino APC.
__________________ Chapter Master of The Iron Templars
Last edited by Dravenguild; 05-24-2008 at 06:38 PM.
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