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Old 05-02-2008   #6 (permalink)
Eugee
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Default Re: 5th Edition Rumours

Is Wound Allocations before Saves correct? Because while I haven't tried it, I think it's going to be horrible. Talk about slowing the game down...

10 man marine squad, sergeant, flamer, missiles, and 7 bolters. Say you get hit by 10 AP 6 wounds. I have to roll for my sergeant, the flamer, the missile, then I can roll the last 7 as one bank (since it doesn't matter which model actually fails for them). This really sucks, in my book. Current rules, the attacker picks one model I save right now (say the sergeant) and he has a 1 in 3 chance to buy the farm.

But now, not only is there a 1 in 3 shot of losing the sergeant--what are the odds that I lose at least one from my sergeant, flamer, and missile? 2 in 3 chance to make the save, cubed for three saves, means 8 out of 27 times I will not lose one of them. So 19 of 27 times (70%) I will lose at least one of my special models from the unit. Wow. For scoring 10 ap6 wounds on space marines.

Of course that depends on the definition of "wargear". Is upgrading a space marine with a flamer and another with a missile launcher "wargear" or is that only when the rules say, "May choose wargear." If so, then no problem, I have to make an armor save for the sergeant (would have had to before, anyway) and I roll 9 more saves for the "standard marines". Regardless of their weapon, they have the same "profile, rules, and wargear". In which case I can remove whichever model I like.
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