DEMIURG in 40k! Hey
I have an Idea, why not include the Demiurg as foot troops in the normal Tau Empire list? I thought I'd scratch build a squads worth and make up some rules. They are from Battlefleet Gothic in case anyone doesn't know what they are, and they are currently only available as a race in space.
Existing backstory:
They are very industrious by nature, and tend to not show up in imperial space or meddle in imperial matters. They have a mercenary streak and will work for Rogue traders, and or course the Tau, among other things. They have some kind of grudge against the orks. Demiurg are organized into 'families', which i take to be a clan and not some kind of blood relation. These families seem to mine ore in space, and their ships can absorb interstellar gases such as nebulae with their shields. Everything above is from the book, I took the gist of it from the BFG Armada book. Anyone have something to add?
I was thinking for the model, a lictor/cthulu/mindflayer/quarren head (man sci-fi's repeated that a few times), a robe to make it look sagely (ala mindflayer), and make it big, maybe just a lictor with a robe that covered its body. That was my concept, but this can be changed. I really like the squid-bearded effect, though. Also, the robe might not be industrial enough. And they might be better as guardsmen or something that size that have Squidbearded Genestealer heads.
What weapons do you think they would carry?
What kind of special abililities you think they should have?
1.Preferred Enemy: Orks (for sure)
Do you think they should have a homeworld? Or space dwelling?
Any other kind of backstory/gaming/modeling ideas?
Thanks.
-Lucky
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