Re: tyranids, a formideble enemy, or just overlooked? yeah i first started with tyranids, and they are disgustingly good. you can have a carnifex that never dies (being 5 wounds toughness 7 with a 2+ save and regenerate) with a twin linked s8 pinning large blast or a twin linked s10 gun. they really are better than tanks. also you can make the fex an elite to tear things up in combat. warriors are good for everything, hormagaunts stop anything stupid enough to be too close from shooting (the bugs only real weakness) and you can have the flying hive tyrant wreck almost any tank no problem. if you play a bug commander who knows what he's doing just run away and pray to the dice gods.
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"TONY STARK BUILT THIS IN A CAAAVE!!!!"
(holds up broadside model with no railguns)
"But i'm not Tony Stark...."
"railguns to your FACE son!...for the greater good." - me after dominating a chaplain with a unit of broadsides.
"aww they're so cute! and they have big guns" the girlfriend, painting fire warriors.
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