Quote:
Originally Posted by Cagarner One think you should learn is..... Never let the tyranids have the first turn!!!!
you need that extra turn at the start to soften them up, and not let them get too close. Most hormagaunts could move up to 12" in their turn, and that means less turns to shoot at them before you enter CC. |
24" if you include charge (that's 2 FT!)
__________________
Proud member of the FSBGEBS: Feed Stitch Before Getting Eaten By Stitch, Protecting the 40kterra community from a ravenous Stitch. My Blog, my life, my strangeness
My WRFP campaign blog!
He is no fool who gives that which he cannot keep, to gain what he cannot lose - Jim Elliot
Quote:
Originally Posted by BrainDeleted Beware ^
No really...beware |
Life, don't me started on life - Marvin the Robot