no, no, no! leave the pred as a destructor, just lose the smokes because you want all that hot lead flying right from turn one!
and to anyone who doubts the value of the mighty destructor; when i played against phil kelly's eldar, my destructor accounted for;
- 6 howling banshees which broke the unit compleatly
- 2 d-cannons
- 2 out of 3 warwalkers
- a smattering of guardians
- delt the deathblow to the avatar
(you should have heard him cursing the bloody thing each turn!

) that tank most definately won me that game!
a destructor pred makes a superb spearhead that lays down 8 ap4 shots each turn!
cheers!