View Single Post
Old 01-26-2007   #13 (permalink)
rintinglen
Trooper
 
Join Date: Nov 2006
Location: Downey, CA
Posts: 118
Rep Power: 2 rintinglen is on a distinguished road
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I have to go with those who go with GK. While they are buggers in CC, their near total lack of infantry based heavy weapons means that once the landraider goes up in a cloud of Dark Lance-induced smoke, they have only a bare handful of troops left. "Always out numbered, always outgunned."

In my observation, DE usually do pretty well, primarily, I think, because the guys who are playing them are usually dedicated, long-time players who understand them and use them to best advantage. I will say that they are the most fragile army, but also the fastest. They are about unique in that they can still get a powerful charge off in turn one.

Another army that deserves an honorable mention is the CSM World Eaters. They are like the Grey Knights in that they have a high individual points cost and some of their special rules make them at times uncontrollable. The sight of my poor berzerkers hurrying after a bike sideways across the battle field right through the sights of 24 odd Space Marines made me think for a Moment of Custer's Last Stand. The end of the Rhino Rush more or less put an end to their utility, though they still can be murderous on the charge. They just don't live long enough to get into charge distance.
rintinglen is offline   Reply With Quote