okay, after going back over and correcting up all the new pts values, i've finally come up with this! i'm hoping it looks fairly solid and will be able to handle pretty much any enemy... (well, undead will be a pill seeing as they're well, dead!)
The Royal Guard of Lord Lucifer Von Helbrect
Lords:
Lord Lucifer Von Helbrect, Wizard Lord w/Hand weapon, Biting Blade, Armour of Tarnus, Sigil of Sigmar & Van Horstmann’s Speculum.
Level 4 Amethyst wizard.
Cost; 295 pts
Heroes:
Count Lucious, Captain w/Hand weapon, Full plate armour.
Battle Standard Bearer w/Holy Banner of the Reaper ('counts as' Banner of Sigismund)
Cost; 143 pts
Amazeroth, Warrior Priest w/Hand weapon, Great weapon and Heavy armour.
Cost; 98 pts
Acolyte Marcus Corvin, Wizard w/Hand weapon, Dispel Scroll.
Level 1 Amethyst wizard.
Cost; 90 pts
Core Units: The Gatekeepers; 10 Black Knights of Morr
Each w/Great weapons, Full plate armour, Barded Warhorse.
Musician
Standard Bearer w/Standard of Arcane Warding
First Knight
Cost; 300 pts
The Company of Watchers;
Parent unit; 23 Spearmen each w/Hand weapon, Spear, Light armour & Shields.
Musician
Standard Bearer
Cost; 150 pts
Detachment; 8 Crossbowmen each w/Hand weapon & Crossbow.
Cost; 64 pts
Detachment; 10 Free Company fighters each w/Hand weapon & Additional Hand weapon.
Cost; 50 pts
The Company of Wardens;
Parent unit; 20 Halberdiers each w/Hand weapon, Halberd & Light armour.
Musician
Standard Bearer
Sergeant
Cost; 120 pts
Detachment; 10 Free Company fighters each w/Hand weapon & Additional hand weapon.
Cost; 50 pts
The Guardians; 13 Handgunners each w/Hand weapon & Handgun.
Marksman w/Hochland long rifle
Cost; 129 pts
The Lost Souls; 10 Archers each w/Bow and Hand weapon.
Huntsmen
Cost; 100 pts
Special Units: The Deathguard; 17 Greatswords each w/Hand weapon, Two-handed sword, Full plate armour.
Musician
Standard Bearer
Count’s Champion.
Cost; 200 pts
Hammer of Morr; Great Cannon.
3 Crewmen each w/Hand wepons.
Cost; 100 pts
Rare Units: The Harvester of Souls; Helblaster Volly Gun.
3 Crewmen each w/Hand weapons.
Cost; 110 pts
Total: 1999 pts
well, the biggest changes was swaping the master engineer for a warrior priest so i could get an extra dispel die, and adding a 4th magic level onto my general!
the warrior priest will likely go with the greatswords and the other characters will either sit back behind firendly units and/or join the spearmen...
well, by all means please rip it to shreds!
cheers!