my list before--
-HQ-
chaplain w/ jump pack-120
-Elites-
Dreadnaught w/lascannon, missle launcher-135
-Troops-
4 scouts, veteran sarge-78
5 sniper scouts-90
9 marines w/ CC,BP, 1 plasma gun-160
9 marines w/ bolters, 1 heavy bolter- 155
9 marines w/ bolters, 1 heavy bolter- 155
-Fast Attack-
10 assault marines-220
land speeder tornado-80
-Heavy Support-
Devestators #1-sarge, 2 rocket launcers, 1 heavy bolter, 1 lascannon-165
vindicator-120
total--1478
i decided to drop the LS tornado because it was pretty much useless. if it was out in the open, it was dead. too fragile. when i tried to hang it back and speed out to capture objectives, it still was shot down. the vindicator also, wasnt doing much. with only a 24 inch range on its gun, it was usually killed before it could do any good. the devestator squad was just made up of heavy weapons left over from what wasnt in the squads. its kinda mismatched but was still effective against infantry and light vehicles. i wanted one that would have defined objectives of what to blast.
i forgot to list the traits, but they are-
take the fight to them, cleanse and purify
drawback-eye to eye. |