Lords:
Lord Lucifer Von Helbrect, Wizard Lord w/Hand weapon, Biting Blade, Armour of Tarnus, Sigil of Sigmar & Van Horstmann’s Speculum.
Level 4 Amethyst wizard.
Cost; 295 pts
drop the sigil and the biting blade, mount him and get him a sword of might. he currently has a 6+ save and a 5+ ward. Give him a barded warhorse and it'll be 4+/5+. I'd rather see the lord choice and the 300 points on a well equiped Arch Lector w/ War Altar.
Heroes:
Count Lucious, Captain w/Hand weapon, Full plate armour.
Battle Standard Bearer w/Holy Banner of the Reaper ('counts as' Banner of Sigismund)
Cost; 143 pts
Drop the baner of sigusmund... stubbord is only good if you plan on losing combat, you should never lose combat...get the griffon standard instead to make sure. put him with a big infantry block with detatchments, preferably swordsmen
Amazeroth, Warrior Priest w/Hand weapon, Great weapon and Heavy armour.
Cost; 98 pts
put him with the spears
Acolyte Marcus Corvin, Wizard w/Hand weapon, Dispel Scroll.
Level 1 Amethyst wizard.
Cost; 90 pts
give him a second scroll
Core Units:
The Gatekeepers; 10 Black Knights of Morr
Each w/Great weapons, Full plate armour, Barded Warhorse.
Musician
Standard Bearer w/Standard of Arcane Warding
First Knight
Cost; 300 pts
split into 2 x 5 use to guard your flanks
The Company of Watchers;
Parent unit; 23 Spearmen each w/Hand weapon, Spear, Light armour & Shields.
Musician
Standard Bearer
Cost; 150 pts
Detachment; 8 Crossbowmen each w/Hand weapon & Crossbow.
Cost; 64 pts
Detachment; 10 Free Company fighters each w/Hand weapon & Additional Hand weapon.
Cost; 50 pts
Get rid of the archers, get 2 3x3 detatchments of free company or haliberds
increase the size of the unit to 35
The Company of Wardens;
Parent unit; 20 Halberdiers each w/Hand weapon, Halberd & Light armour.
Musician
Standard Bearer
Sergeant
Cost; 120 pts
Detachment; 10 Free Company fighters each w/Hand weapon & Additional hand weapon.
Cost; 50 pts
Convert the haliberders to swordsmen. Add the BSB. Make the detatchments 3x3 haliberds or free company. Haliberds are not an option for a parent unit. increase size to 35.
The Guardians; 13 Handgunners each w/Hand weapon & Handgun.
Marksman w/Hochland long rifle
Cost; 129 pts
Good. get 1 more.
The Lost Souls; 10 Archers each w/Bow and Hand weapon.
Huntsmen
Cost; 100 pts
I've never tried this... I don't think archers are very good now that they have to me in units of 10... I'd drop them.
Special Units:
The Deathguard; 17 Greatswords each w/Hand weapon, Two-handed sword, Full plate armour.
Musician
Standard Bearer
Count’s Champion.
Cost; 200 pts
Needs to be at least 25 strong
Hammer of Morr; Great Cannon.
3 Crewmen each w/Hand wepons.
Cost; 100 pts
Good. Get 1 more. place on flanks near knights. that way they get diagonal shots for more hits.
Rare Units:
The Harvester of Souls; Helblaster Volly Gun.
3 Crewmen each w/Hand weapons.
Cost; 110 pts
Good. I love the Helblaster even if it doesn't autohit anymore.
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Last edited by Brother_Ambrose; 02-06-2007 at 08:44 PM.
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