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Old 02-21-2007   #3 (permalink)
cmbtengnr
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ah groovy and edifying ... thanks for the info .... well I'm hoping for a return to fun orks .. it's not that I want to win everytime ..I just enjoy occasionally killing a model or 2 before the end of 6 turns

in third this seems phenomemnaly hard to do if your opponent has planned his army well ...

you either select a bunch of truck mounted boyz ... read as ten per truck ..truck gets shot up explodes ..boyz lose 2 guys get shot assualting lose morale and fall back mobbing up next turn get shot up retreat mob up.. rinse and repeat until your out of boyz ...

or you get max size mobs ..run across the board get shot up lose half your troops .. then assualt .. SM army get the initiative slaughters the other half of your boyz and in turn looses 2 or 3 figs

needless to say I gave up on my beloved greenskinz after about 20 games of tweeking and retweeking ... sure there were ways to get in some kills but actually winning a head to head punch out where victory was decided by victory points alone... no ..not so much so

I'd love to see a return to the "glory dayz" where a stray warp grenade would sweap back into your camand squad and suck them into the warp screaming ... that was good for a laugh.. I alway saw greenskinz as the 40K wildcard .. you never knew what was going to happen ..it was just fun and occasionaly if the scatter dice favoured you then you mopped up some filthy humies and called it a day

I love my skinz .. but if I want to win ..I leave them at home
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