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Old 02-25-2007   #21 (permalink)
Greymane
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[quote=experiment 626;10371]our local store's manager is only a temp because he's really a regional manager! (so he's much higher-up than most store employies, which is why he's been able to actually look through the new codex!)

while it's very different, i don't think it's quite as bad as it might seem at first...
devs are going to be extreamly popular now for DA players! 10-man tactical squads will be a no-brainer and are difficult to remove from objectives. not to mention the ability to split squads during deployment will offer some interesting tactics and still allow flexability between heavy/special weapons... (the traditional flamer + rocket launcher is playable now!)

>> Hooray, someone actually looking at how this makes the army "fluffy". They lost intractable/stubborn, but now fearless, on a 10 man squad, who, in a dark angel type of way, wil stand on an objective, and be a c!"£ to move.
To many people see "maybe" in codex and start biznitchin about it before they actually think about it. Adapt people, its not the list thats weak, its the general!!
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