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Old 03-02-2007   #8 (permalink)
r4wr89
the age of reptiles
 
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Quote:
Originally Posted by experiment 626 View Post
*blushes and hides* thanks for the kind words erus!

so, how to equip inquisitors eh?! well first off as others hae said they really do suck big time in assaults, mainly because the poor inquisitor has only human stats... plus daemonhunter inquisitors get shafted because they are forced to pay 'space marine' pts costs due to sharing the armoury with grey knights... (so you pay way more to be far less effective?!! )

so keep your retinue shooty above all and you'll have a *much* easier time earning back your pts investment... here's my current set-up btw in case you're curious;
Inquisitor Lord Odion Ishtar w/Dhaos Dhachamon’ Ra, The Hand of Fate (‘counts as’ Psycannon), Close combat weapon, Auspex. Holocaust Psychic power.
cost; 108 pts
Retinue; Brother Codicier Balthazar, Acolyte w/ Bolter, Close combat weapon & Power armour.
Crusader Methos, Acolyte w/ Close combat weapon & Storm shield
Mutant Emessary Virgil, Gun servitor w/Heavy bolter
Gun servitor w/Heavy bolter.
Familiar.
Penitent Witch Lucious, Mystic.
cost; 99 pts
- this is my tournament set-up. the psycannon + 2 heavy bolters put out a fearsome amount of anti-infantry firepower and all of it is ap4. on top of that the inquisitor's shots ignore invulnerable type saves too!
the 2 acolytes are there more for background, but still provide a couple of handy meatshields for the inquisitor should the retinue take some nastier S6 enemy fire!
the familiar up's odion's 'I' value so that he can hopefully thump anyone in base contact with him and thus ensure he get's to use his holocaust power!

basically, the only reason overall to take an inquisitor is;
a) a cheap psychic hood for armies that normally don't have the option. (ie; guard)
b) they're very characterful and you enjoy the story aspect of the game
c) including an assassin in your force

now, for only a 1500pts match it's best to try and keep the inquisitor + retinue pts cost to no more than 200 or so odd pts... (in hind-sight, mine would be much more efficient if i lost the expensive acolytes & holocaust and went strictly for 3 gun servitors!)

anyways, i hope this helps!
cheers!
lol we have so much to learn from the "wise little blue one" haha. thanks though stitch, i was pretty sure you would have a lot to say. :]

i just have a quick question now cause it's definitely 730 in the morning and i have to go to school soon lol. but for your inquisitor lord, did you give him the auspex in order to replace the ability of having 2 mystics? i think, if i remember correctly at least, that 2 mystics allows the entire squad to fire at deep striking squads, orrr allocate shots for another of your units to fire at deep strikers right ? just wondering...that auspex i might give to my inquisitor as well :]

as for the psycannon, yea i think it's a great idea, i wasn't thinking of putting anything that expensive into CC anyways XD

well i only got a chance to skim through your comment so i'll read it more thoroughly later today :]

thanks again!

-ant

EDIT:kay i definitely misread the auspex rules, ignore what i said above XD XD
but thanks again to all! :]
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Quote:
Originally Posted by Mart007 View Post
R4, I had to go back four pages to find this WIP!! I want to see conversions, more, and I demand you to pick up a paint brush! What have you been doing? having a life or something!!! Dammit you know you cant do that with this hobby now back to work!!
Quote:
Originally Posted by hairyyahoo View Post
right i sorted out the mojo problems.

Last edited by r4wr89; 03-02-2007 at 07:59 AM.
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