yes but that particular saying was far more accurate in 3rd edition .. with the flame of Tzeentch power ..which was for all intents and purposes a psychic lascannon
but what now? .. last time I theorized the numbers bolters and combibolters didn't have a high probability of scoring a penetrating hit on a land raider .. now the best psychic power is bolt of change and it's a bit less powerful than a lascannon
so your left with vehicles .... I'm hard pressed to think of anything less Tzeentchy than your average vehicle .. well again except my mother ... "blood for the blood Mom" and all that
so what is a good plan to deal with a landraider.. other than throwing a sorcerer under it and hoping his blood rusts the tracks solid ... while still maintaining a nice egyptian Thousand Sons feel to an army?
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May Tzeentch gift you a tentacle
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