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Originally Posted by hairyyahoo fluff wise i don't see any type of mutation fitting in with the thousand sons background. tzeench yes but 1k sons no. the reason? the rubric of ahriman. the whole reason for the casting of that spell was to stop the mutation that was rife within the legion. it always struck me as a little weird that while tzeench likes to mutate, the sons don't. |
Actually, I explain it off in... other ways
For example. My Aspiring Champion Sorcerers all have Daemonic Mutation - while it isn't
physical, I use a "counts as" kind of rule.
They all have minor time-bending abilities. They lash out once, twice, three times, and then fold time back on itself as they make the fourth strike, so that they're millimetres away after they've only just made a third attack.