They are classed as beasts which if you look in the main rule book says they can fleet in the movement phase and charge 12"
This means you can get a whopping 19"-24" out of them in one turn!As they are also leaping they can add their full attacks up 3" away!
Even if your mate does fire at them,if you take 32 of them hes only going to take down about 10 of them-assuming he has a ten man guard squad against you(guard shooting isnt the best and you get a save against Las Guns) thats still 22 Hormagaunts charging in giving 66 attacks!
As for another brood-yes do it,remember one of the most disheartening things for people paying against Tyranids is seeing this endless sea of miniatures arrayed against them,also it can act as a fire screen for your Warriors.
Last edited by Perturabo; 11-09-2006 at 01:53 AM.
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