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Old 04-06-2007   #3 (permalink)
masterofweirdness
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Quote:
Originally Posted by Brother_Ambrose View Post
Dark Angels Tournament List 2000 Points

I'm going over this mainly because no one else has, I don't have a DA codex mind you.

HQ

Belial, Master of the Deathwing
Lightning Claws,Terminator Armor

No idea what the stats are, but doesn't look bad. Assuming you deepstrike, this guy is good.

Interrogator Chaplain
Crozius Arcaius,Rosarius, Lilianthes of Hatred,Terminator, Armor,Storm Bolter

Nice.

Troops

Tactical Squad 1
1 Sergeant, 9 Marines 1 Heavy Bolter
Equipment: Bolt Pistols, Frag and Krak grenades, Bolters
Razorback w/ TL HB

Can you use a razorback w/ 10 marines???? Other than that, I would give this squad a Plasma Gun or melta gun instead of a heavy bolter if they're riding in a transport.

Terminator Squad
5 Terminators 4x Storm Bolters 1x Assault Cannon and Chain fist, Death wing Banner, Apothecary

This is nice, but, shouldn't these termies be elites? Sorry, I don't really know much about the DA codex.

Elites

Space Marine Dreadnought
Twin Linked Las-Cannon
Missile Launcher
smoke launchers, Extra Armor

This guy is a fire-magnet, and, I dunno, I don't really like 'em. But, I will say that if properly used, he will kick ass.

Caleb, Chapter Techmarine

Wargear:Artificer Armor, Power Weapon, Servo Harness, Frag and Krak grenades, bolt pistol, Razorback

2 Chapter Servitors
Wargear:
cc weapons and servo arms

Good choice there.

Heavy Support

Predator Destructor
Auto-Cannon
Heavy Bolter
smoke launchers, searchlight

Whirlwind
Smoke Launchers, Search Light

Devastator Squad
1 Sergeant, 9 Marines,4 missile launchers, power sword
Equipment: Bolt Pistols, Frag and Krak grenades, Bolters

Everything in the above is good, except the power sword in the dev squad... I don't get that, at all. Unless, of course you are going to use combat squads here. Even then, the squad would be to small to be useful in the assault.

Fast Attack
Ravenwing Support Squad
Ravenwing Bike Squad
1 Sergeant w/ power weapon and meltabombs, 5 Biker Marines
Twin- Linked Bolters
frag and krak grenades, bolt pistols, teleport homers, meltabombs, 2 Meltaguns

Great unit, these guys can do some serious damage.

Space Marine Landspeeder 1
Assault Cannon, Heavy Bolter

I love this guy.

For Tactica I use for this list, click here: http://www.40kterra.com/forums/showt...6871#post16871

This list puts down alot of firepower, and maintains enough mobility and balance that it should be able to capture and hold objectives as well. Thoughts?
The army is a little top heavy, with only 20 marines, but I think that if played right it will do okay. Honestly, I would drop the tech marine and get another tactical squad, as you need more bodies.
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