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Old 07-01-2007   #9 (permalink)
The Sword 88
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Thanks for all the help!

"that would make your command squad really awesome in CC, what with initiative 10 all around against cover as well as a power fist IIRC, a company champion and the CC oriented HQ. you could also just make your entire command squad BP+CCW instead then, because they get infiltrate already and can then be totally designed for counter charging and whatnot."

All the squad members are BP and CCW already, I forgot to say that. It gives me some crazy number of CC attacks. It has 5 BP and CCW Marines, a powerfist sarge, a Company champion, the Master, an Apothecary, and two flamers!

"ah, i see. furious charge+the chaplain make this squad really good as well. i don't know if you want meltabombs on the HQ though, just because they are so expensive [5 points, was it?] because i think meltabombs in the squad are probably enough. it's just a thought though :]"

Can the squad have meltabombs and the chaplain not have them?


I do have a more general rule question too

So my Master was 3 attacks, then Terminator honors so +1, then a Power Sword and a Plasma Pistol. Does the two CCWs give him +2 attacks or just +1?

So does he get 5 or 6 attacks?

If I gave him say two power swords or another CCW instead of the pistol would that give him another attack?
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Last edited by The Sword 88; 07-01-2007 at 06:04 PM. Reason: Left out some stuff
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