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Old 07-24-2007   #4 (permalink)
hairyyahoo
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a few thoughts to share here

Quote:
Originally Posted by BrainDeleted View Post
Nacretinei 1000 point starter force

HQ:170

Farseer=170 points
Spirit Stones
Mind War
Doom
Fortune
Eldrich Storm

too many powers in my opinion, drop eldrich storm and swap fortune for guide. add a singing spear for tank busting fun.

Elites:198

Striking Scorpions=198 points
Shadow Strike
10 Scorpions
Exarch with Chainsabres (or Biting blade interchangeable)

nifty

Troops:347

Rangers=120 points
5 Pathfinders

super nifty, a good candidate for the doom/guide combo

Storm Guardians=227 points
20 Storm Guardians
2 Flamers
Warlock with Destructor, Enhance,and Embolden

nice but unfortunatly illegal. pg 27 of the codex under the heading warlock powers "each warlock is a psycher and may be given a single warlock power at the points cost listed in the army list"

Fast Attack:


Heavy Support:150

Support Weapon Battery=150 points
3 vibro cannons

ok i guess. set them up on a flank and try to get a shot that its a couple of units

total:865

POLL ABOVE!!!!!!!!!!!! WHAT SHOULD I USE THE LAST 135 POINTS ON!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

i'd go for the warp spiders just for gits and shiggles. i'll vote for them now.

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Quote:
Originally Posted by deadcommando
i pray to the god of X-acto blades and clay shapers, sculpting tools and toxic putties to guide my hand through this harsh choice that lies ahead...


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