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Old 07-28-2007   #5 (permalink)
JoeGuardsman
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K Yahoo the Initiative idea is pretty viable in the 50/50 disposition games because I didn't have a system for who should be able to make the first move or attack. The Recon points did need some more explanation; I want to have the players execute kill team games and compile points so that I don't have to assign them before special scenarios and tip off the opposing player to anything that might be coming. Depending on the races involved I will use my guard as PDF in order to regulate and give a change of pace.
It is hard to detail rewards that will be involved in the games because I'm talking about many different campaigns and with the players writing the story I have to think on my feet to come up with proper rewards. One thing that I want to avoid are overly simplified rewards that tip the scales too much. I have never seen a reasonable skills table in a 40k book for squads and I imagine I'll avoid that. As far as point differences the scenario will dictate that such as rear guard. An example of a reward/demerit would be with the loss of an ammo dump there would be a deduction in special and heavy weapons: Each squad may have only one special or heavy weapon.
Thanks guys you are forcing me to flesh this out a little more already.
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