Quote:
Originally Posted by Dan296 6 carnies? daaam....with 2k points thats gonna b really tough to bring down. i would change at least 1 of the ranged carnies to have 2 twinlinked devourers. devourfex's pump out alot of high strength, rerolling shots that mow down infantry. |
Well, although 6 Carnifexes is the limit, there are only 5 in this list. Personally, I like the subing out of a Carnifex for 3 Zoanthropes. It makes the Heavy Support section far more effective in that there is more shooting to go around, plus the Zoanthropes are all independent, and so they can shoot different targets if need be.
Well, I would have to disagree with Dan296 on the Devourers because Carnifexes do not have a lot of attacks, and therefore not as many shots as other bugs. Also, the Devourers are a bit short on range. I read a White Dwarf battle report and a Carnifex with a Barbed strangler was taking out Guard squads with one shot each... Xo ooooh, ouch. I play Marines and I'd be scared of that hitting my squads!
I also like how you filled out the numbers with gaunts, and added Ravenors. Ravenors can get shot up pretty easily, but with other, seemingly larger threats on the table, they will work well.
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