Well, that made me look newbie...
Thanks anyway. I made the assumption on simple mathematics, 4+ to hit, 6+ to wound etc. I calculated it out in my head after it happened is all. And It actually happened, but I was playing myself, and even had it been so impervious I came up with the 'use a tank as a shield from assault' concept while I was writing the post.
So I assume bigger guns work then? I like the fish of fury concept, I knew about everything but the drone concepts and the Gunfish concept. My only thought is that mechanized tau needs something on the board for Omega Missions. (pathfinders seem an excellent choice, and I hadn't even thought the army could work!)
Perhaps I be the schooled rather than the schooling. I thought I was much more tactically adept. Also, my English obviously isn't perfect. I meant the word 'conundrum' interchangeably with problem or difficulty, which i should know is wrong. Guess thats what happens when you drop out of school...
Thanks for the constructive criticism!
Cyclic Ion blasters are not able to touch a carny with T7 (simply not possible- they're S3).
I also had a strategy of sorts. It involves the following:
Black legion army list
Chaos Rhino, w/ or without the mark of nurgle
9 Plague marines including AC, with or without special weapons
Nurgle Lieutenant geared for Close Combat (note this also works in Death Guard armies with a lord, I just think it works better with black legion)
At least 2 units of plague bearers.
1)Drive the Rhino full speed towards whatever you want locked down. This is commonly devastators and their ilk. Something your lietenant with survive in combat with for a round. And try to see if you can shoot for a large concentration of troops. Guard, eldar guardians, orks and termaguants.
2)If the rhino blows up in the enemy shooting phase you can either choose to do something else with them, or you can foot slog it. The toughness on the squad means it should last 'til you get wherever you want to go. The rhino almost acts like additional armor, you get a 4+ to see if your affected then a 3+ save, which is probably better than if they were shooting at you outside the tank. Plus it gets you there faster.
3)once you get within your assault range of the unit you are assaulting, during the movement phase you detach your lieutenant form the unit. Then you shoot the crap out of SOMETHING ELSE with the Plague Marine's Bolters. Then proceed to summon plaguebearers from reserve, into the enemy unit. If it scatters then it still can charge in. This is why you need two, as its at least a 4+ for them to pop out of the warp, and the lietenant to support and hold them off until you have the plaguebearers in.
4)Situate The rhino off to on side so as to create a fire alley (they really are pretty expendable) You might even use a landraider (i just thought of that). and since you can't shoot through a combatn you something between 90 and 180 degrees of space that you can shoot or be shot at, and can proceed to limit the squads threats and targets by moving the rhino, all the while summoning more plaguebearers into the unit. If things get out of control or you get charged, then the Plague marines get 2 attacks from true grit and you can charge them in. Especially Useful when you run out of plaguebearers.
Well, what do you think? There are bound to be holes, but I liked it.
