09-14-2007
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#4 (permalink)
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| Captain
Join Date: Nov 2006
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| Quote:
Originally Posted by GhostofTerra traits
blessed be the warriors
drawback
die standing
HQ
MoS
jump pack,bolt pistol,termie honours,frags
total 137 Nice not normally a fan of a HQ over about 110pts but this guy should rock and if/when he joins another assault marine unit that will then be the uber-unit of death.
ELITES
dread
smoke hmmm I'd suggest extra armour on this guy- the landspeeder have got speed on their side to avoid enemy fire and the whirlwind can use its range and indirect fire to stay out of trouble but this guy has to get up close and personal to do his damage so you want him to be able to move and fire as long as possible
10x assault marines
termie honours,power fist,all furios charge
10x assault marines
termie honours,power fist,all furios charge
total 668 Sweet- I prefer shooty lists myself but I do love assault marines, with this many AND furious charge I dont think theres much that cant be handled.
TROOP
5x scouts
4snipers,1missile
5x scouts
4snipers,1missile
5x scouts
4snipers,1missile
total 285 ouch! I can see the tactics for this army already forming...pin the enemy in place and take apart everything piece-by-piece thats now unsupported
FAST ATTACK
1x tornado
1x tornado perfect units for suppressive fire when those blasted infantry/light vehicles start causing trouble
10x assault marines
termie honours,power fist
total 420
HEAVY
8x devs
4x missiles
8x devs
4x heavy bolters I do love devastators, possibly my favourite unit- these should make a dent in anything coming there way. with the whirlwind these are going to be a horde players worst nightmare.
1x whirlwind
total 470
grand total 2000
kinda weird how it worked out to exactly 2000pts.
any feedback is appreciated | Well the only change I'd suggest would be the extra armour on the Dread (not sure where your going to get the pts tho), otherwise its a solid list, if a little vulnerable to mechanised Tau lists (firepower + manouverability= you needing luck + good strategy) |
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