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Old 10-05-2007   #4 (permalink)
Baron Spikey
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1)Well if your going to do a campaign....

How about making it so each battle effects the next one.
For instance, say the first battle is a really small one (combat patrol, no more than 400pts) to represent scouting forces performing recon to determine a suitable landing zone for their heavier armour.
Keep the mission itself as a simple 'Kill 'em All' but maybe the rewards for winning said goal is that your allowed to use Heavy Tanks (i.e. 12 armour all round, or 13+ on the front) whereas the loser is restricted to Dreadnoughts or equivalent as his heaviest vehicles etc

Stick to a similar theme with the winner of each match gaining some sort of advantage in the next round...

2)Probably the best scenario for one-off matches would be a sort of Last Stand scenario- 1 player knows all his units are going to die so it shouldn't raise too much ill feeling when they do, instead he can enact heroic moments that stick in the mind. Those are the times that get people into 40K, when they can think back to their 1st battle, and say "it was so cool when..."
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