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Old 10-09-2007   #3 (permalink)
MarksmanCypher
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Quote:
Originally Posted by Imperial Commander Gent View Post
Ahriman, 225 Points
Good.

Quote:
Originally Posted by Imperial Commander Gent View Post
Ectheleon (Demon Prince), Mark of Tzeentch, Wind of Chaos, Wings 170 Points
Warp Time. Trust me on this one.

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Originally Posted by Imperial Commander Gent View Post
Azarhoth (Sorceror Lord), Mark of Tzeentch, Force Weapon, Plasma Pistol, Wind of Chaos, Warptime, Disc of Tzeentch (Demonic Steed), 230 Points
Why does he have a Plasma Pistol? I really don't think he needs it. He has Wind of Chaos; the Plasma Pistol is nothing compared to it.

Quote:
Originally Posted by Imperial Commander Gent View Post
The Nameless (Chaos Lord), Bolt Pistol, Power Weapon, Mark of Tzeentch, 115 Points
Simple. Nice.

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Originally Posted by Imperial Commander Gent View Post
Desciples of Ectheleon, 9 Terminators, Icon of Tzeentch, 3 pairs of Lightning Claws, 2 Power FIsts, Reaper autocannon, 380 Points
Nice. They'll be hard to kill and if you have Icons they'll be where you want them when they come on.

Quote:
Originally Posted by Imperial Commander Gent View Post
Ahrimans Cabal, 8 Chosen, 4 Meltaguns, Icon of Tzeentch, 224 Points
Aspiring Champion, Power Fist, 53 Points
This combined with Infiltrate is a very good combination.

Quote:
Originally Posted by Imperial Commander Gent View Post
Squad Harthemon
8 Thousand Sons Marines, Bolters, Inferno Bolts, 184 Points
Harthemon (Aspiring Sorceror), Force Weapon, Bolt Pistol, Bolt of Change, 85 Points
Good.

Quote:
Originally Posted by Imperial Commander Gent View Post
Squad Peleus

Squad Arganto
Again, both are good. Bolt of Change will help them take out tanks. I would suggest giving them all icons though.

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Originally Posted by Imperial Commander Gent View Post
Squad Ethion

Squad Vaal

Squad Tackerton
Good x 3. Doombolt is an effective power that has just gotten better with the AP3.

Quote:
Originally Posted by Imperial Commander Gent View Post
Squad Vitorrio

Squad Harkon

Squad Sharton
This is where I start to suggest Rhinos. Rhinos with Wind of Chaos will get you up fast, or can just provide a moving wall.

Quote:
Originally Posted by Imperial Commander Gent View Post
Azarhoth Guard, 17 Raptors, Icon of Tzeentch, 2 Meltaguns, Frag and Krak Grenades, 400 points
Aspiring Champion Ka'Hesh, Pair of Lightning Claws, 60 Points
Whoa. I only just noticed you can have a squad of 20 raptors. This unit is just plain terrifying.

Quote:
Originally Posted by Imperial Commander Gent View Post
The Deceived, 8 Raptors, Icon of Tzeentch, 2 Flamers, 210 Points
Aspiring Champion Bale, Pair of Lightning Claws, 60 Points
Effective.

Quote:
Originally Posted by Imperial Commander Gent View Post
Eternal Vengence, Chaos Land Raider, Demonic Posession, 240 Points

Constant Vigilence, Chaos Land Raider, Demonic Posession, 240 Points

The Bringer of Doom, Chaos Predator, Lascannon sponsons, Twin Linked Lascannon, 165 Points

The Oracle of Change, Chaos Predator, Autocannon, Sponson Heavy Bolters, Extra Armor, 115 points

The Death Giver, Chaos Deflier, Reaper autocannon, Battle Cannon, Twin Linked Heavy Flamer, Demonic Posession, 150 Points

The Oracle of the end, Chaos Vindicator, Demolisher Cannon, Demonic Posession, 145 Points
All of the above? Nice work. Except if it were me, I wouldn't have the tri-las predator; i've gone off them a bit because fo their points.

Quote:
Originally Posted by Imperial Commander Gent View Post
Company Rhinos
9 Rhinos, all with Demonic Posession and Pintle Mounted Twin Linked Bolters, 540 Points
I see you already have them. My mistake.
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