| Trooper
Join Date: Nov 2006
Posts: 111
Rep Power: 2  Thanks: 0
Thanked 2 Times in 2 Posts
| Quote:
Originally Posted by Imperial Commander Gent Ahriman, 225 Points | Good. Quote:
Originally Posted by Imperial Commander Gent Ectheleon (Demon Prince), Mark of Tzeentch, Wind of Chaos, Wings 170 Points | Warp Time. Trust me on this one. Quote:
Originally Posted by Imperial Commander Gent Azarhoth (Sorceror Lord), Mark of Tzeentch, Force Weapon, Plasma Pistol, Wind of Chaos, Warptime, Disc of Tzeentch (Demonic Steed), 230 Points | Why does he have a Plasma Pistol? I really don't think he needs it. He has Wind of Chaos; the Plasma Pistol is nothing compared to it. Quote:
Originally Posted by Imperial Commander Gent The Nameless (Chaos Lord), Bolt Pistol, Power Weapon, Mark of Tzeentch, 115 Points | Simple. Nice. Quote:
Originally Posted by Imperial Commander Gent Desciples of Ectheleon, 9 Terminators, Icon of Tzeentch, 3 pairs of Lightning Claws, 2 Power FIsts, Reaper autocannon, 380 Points | Nice. They'll be hard to kill and if you have Icons they'll be where you want them when they come on. Quote:
Originally Posted by Imperial Commander Gent Ahrimans Cabal, 8 Chosen, 4 Meltaguns, Icon of Tzeentch, 224 Points
Aspiring Champion, Power Fist, 53 Points | This combined with Infiltrate is a very good combination. Quote:
Originally Posted by Imperial Commander Gent Squad Harthemon
8 Thousand Sons Marines, Bolters, Inferno Bolts, 184 Points
Harthemon (Aspiring Sorceror), Force Weapon, Bolt Pistol, Bolt of Change, 85 Points | Good. Quote:
Originally Posted by Imperial Commander Gent Squad Peleus
Squad Arganto | Again, both are good. Bolt of Change will help them take out tanks. I would suggest giving them all icons though. Quote:
Originally Posted by Imperial Commander Gent Squad Ethion
Squad Vaal
Squad Tackerton | Good x 3. Doombolt is an effective power that has just gotten better with the AP3. Quote:
Originally Posted by Imperial Commander Gent Squad Vitorrio
Squad Harkon
Squad Sharton | This is where I start to suggest Rhinos. Rhinos with Wind of Chaos will get you up fast, or can just provide a moving wall. Quote:
Originally Posted by Imperial Commander Gent Azarhoth Guard, 17 Raptors, Icon of Tzeentch, 2 Meltaguns, Frag and Krak Grenades, 400 points
Aspiring Champion Ka'Hesh, Pair of Lightning Claws, 60 Points | Whoa. I only just noticed you can have a squad of 20 raptors. This unit is just plain terrifying. Quote:
Originally Posted by Imperial Commander Gent The Deceived, 8 Raptors, Icon of Tzeentch, 2 Flamers, 210 Points
Aspiring Champion Bale, Pair of Lightning Claws, 60 Points | Effective. Quote:
Originally Posted by Imperial Commander Gent Eternal Vengence, Chaos Land Raider, Demonic Posession, 240 Points Constant Vigilence, Chaos Land Raider, Demonic Posession, 240 Points The Bringer of Doom, Chaos Predator, Lascannon sponsons, Twin Linked Lascannon, 165 Points The Oracle of Change, Chaos Predator, Autocannon, Sponson Heavy Bolters, Extra Armor, 115 points The Death Giver, Chaos Deflier, Reaper autocannon, Battle Cannon, Twin Linked Heavy Flamer, Demonic Posession, 150 Points The Oracle of the end, Chaos Vindicator, Demolisher Cannon, Demonic Posession, 145 Points | All of the above? Nice work. Except if it were me, I wouldn't have the tri-las predator; i've gone off them a bit because fo their points. Quote:
Originally Posted by Imperial Commander Gent Company Rhinos
9 Rhinos, all with Demonic Posession and Pintle Mounted Twin Linked Bolters, 540 Points | I see you already have them. My mistake.
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