11-01-2007
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#16 (permalink)
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| Adeptus Arbrites
Join Date: Nov 2006 Location: Oregon
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Originally Posted by That_Guy Here is an idea. Get lots of mortars. Mortars are basicaly G''48 1 shot heavy bolter. There a plenty of good benefits, particularly:
1) They are dirt cheap. 80 points for three of them. You can easily stack these bad boys up.
2)They have good range. They tend to scatter, but if you have a lot of them, it won't be too bad of range.
3)You can stay out of sight. Whats better than attacking your opponent, and your opponent can't get you back?
4) Most importantly, it pins. THe art of pinning is misunderstod, because there are so many high leadership units, that they forget about them. Dont underestamate the art of pinning. Pinning, when it works, will drop the entire squad to the ground, as they cower for cover. They lose the entire next turn of any shooting or movement. This will complement your CC troops very well. When you fire, concentrate all mortars on a single unit at a time, and dont forget to tell him to keep rolling for pinning tests. You will either pin him, or so badly maul the squad that it becomes ineffective. If your mortars pin, fire the remaining mortars at another target.
Once the target is pinned, run in. Dont attack the pinned enemy, since they are gone for a turn, let them lie untill your next turn. Focus on the immediat threats.
Great to pin the heavy weapons groups, so you relieve a lot of preasure from your assaulting troops. | Also, they're good for stopping or slowing a large, grouped assault. Quote:
Originally Posted by Lord Commander Erus | here yah go
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