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Old 11-10-2007   #1 (permalink)
Krom_stormbrow
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Default Painting Tutorial: Weathering

So it's my turn to put a tutorial up.

Weathering is something I've only really just got into doing recently, but in that short time I've found it can make the model look superb.

The route I'm following here is the method just produced with my drop pod. The model suffers different sorts of weathering to your standard tank so needed a slightly different approach.

Here's how I started. Firstly decided what the vehicle has been upto: has it been racing around a muddy battlefield, around an ash waste, scorching through an atmosphere... really depends on the model, your standard gaming table... and the look you want to achieve.

Then work out a timeline of this vehicle... For example the drop pod, The fresh clean pod starts in the battle cruiser (this is where the standard clean paint scheme you comes in). It is then fired out at the planet. It will probablly take a few knocks on the way (be that space debris or something). So we need to add some chips to the drop pod (follow this tut but just use the section regarding chipping). Then the pod goes through the atmosphere and suffers scorching (So it'll need burn marks applying). After the atmoshere the pod lands and more than likely through up a cloud of dirt.

Now that I have the order of events for applying the weathering (this is really important as it will appear more realistic.

Equipment needed:
Flat blade paint brush (I use a 1/4")
An old detail brush (I use an old 2/0)
Paint palette (this is essential)
Toilet roll
Mithril silver
Chaos black
Graveyard earth

During this tutorial we will use a technique known as drybrushing. This is a technique where by the majority of the paint is removed from the bristles of the brush. Even though you have apparently wiped the paint away, there is still piment in the bristles. You then flick or drag across the model where you want the paint to be. It will be a slow process to build up to the level of colour you want, but it is important not to rush the process and daub paint on by mistake.


Take the newly painted model and add the chipping



I go straight in with Mithril silver and a fine detail brush and dab away around the edges of the armour. Really think about the direction the model would travel if it was real (in this case base first, so the chipping is at it's heaviest there).


Next on the timeline was scorching. To do this is apply a lump of chaos black onto my palette. Using the flat blade brush grab some black off your palette and wipe the majority away onto the loo roll.

Then use a drybrushing method apply the black from the base upwards. Try to achieve an non-uniform look (but alway brush upwards though... never side to side for this bit). This can be seen at the base of the pod in the image below.



the last stage of the timeline is the dust/mud.

This is a similar approach as the chaos black was done in. Apply graveyard earth to the palette. Grab a small amount (work it around the palette a bit to make sure the brush has an even coating. Wipe the excess away on the loo roll. Now using a flicking motion, drybrush the lower half of the model. Again the end result can be seen in the image below




Well I hope this tutorial helps somebody.

Krom
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