Thread: For Justice!!
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Old 11-18-2007   #5 (permalink)
experiment 626
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why not;
a) mount your 'judge squads' in repressors as that's their tank afterall?! and it even comes with a flamer too!

b) take one or two squads w/grenade launchers for a little bit of added punch... the 'frag' rounds could ideally be tear gas canisters with more highly concentrated corrosives to subdue the enemy, while the heavier 'krak' round could be a heavy 'man-stopper' round???

c) for the 'marshal', make him an allied daemonhunter inquisitor and thus gain access to a power fist or thunder hammer! (or heavy shock maul perhaps?!)

d) an inquisitor lord and his retinue could count as a senior judge officer leading a heavy supression squad? heavy bolter servitors for a bit of long-ranged ability to cover your transported troops maybe?

also, in any friendly game, why not ask your opponent if they'd allow you to count your shotguns as having the man-stopper rounds as described in codex: dark angels?
it's not game-breaking in any way, but it would be so in character for a judge force! i know i'd let you do it as it would simply be a fun way to add to the wonderfull narrative of your force!

cheers!
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"Who are you to question my methods?! A 'Puritan' is simply a coward who hides behind a veil of pretended faith and denounces his loyal brother as a traitor out of simple jealousy!"
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