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there is a general apathy from alot of players towards the game (I dont know why)!
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Some (most) of the warbands are nearly impossible to model (Sisters and possessed come to mind particularly) without a huge amount of converting, which is a daunting thing for most people (and me). The game mechanics reward mob fights rather than tactics, and campaigns especially reward those who don't fight more than those who win. A lot of the rules are very open to interpretation and will never be clarified (can a ghoul hero with the right skill use weapons?) and finally, the game is really intense scenery-wise, an area where many don't have much interest. So yeah, I understand why people aren't motivated to get into it, but I still really miss all the things that were good about it.