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Old 11-23-2006   #9 (permalink)
Electric Badger
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there is a general apathy from alot of players towards the game (I dont know why)!
Some (most) of the warbands are nearly impossible to model (Sisters and possessed come to mind particularly) without a huge amount of converting, which is a daunting thing for most people (and me). The game mechanics reward mob fights rather than tactics, and campaigns especially reward those who don't fight more than those who win. A lot of the rules are very open to interpretation and will never be clarified (can a ghoul hero with the right skill use weapons?) and finally, the game is really intense scenery-wise, an area where many don't have much interest. So yeah, I understand why people aren't motivated to get into it, but I still really miss all the things that were good about it.
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