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Old 11-19-2007   #8 (permalink)
experiment 626
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Quote:
Originally Posted by r4wr89 View Post
personally i like the land speeder. 2 wounds is a great incentive [as well as a high toughness] for the attack bikes, but i would really prefer to go with a deep striking, well timed assault cannon/heavy bolter wave sweeping out 7 shots i think, a bit more expensive than the fully tooled attack bike but great against anything from gribblies to medium tanks :]

that's just me though, of course :]
the FAQ put an end to this though! if you deep strike a speeder, you can no longer shoot... (all deep striking vehicles now count as having moved over 12".)

as pointed out though, it depends on what you're wanting to do tactically... for anti-armour, i'd go with an attack bike w/multi-melta. sure you can take a land speeder w/multi-melta and heavy flamer for just a few pts more, but i don't like having an anti-tank unit which can have it's gun blown off!
in this regard, the attack bike wins out as you must kill it! also, you can safely 'hide' the attack bike within a normal bike squad too. give the bike squad a pair of meltaguns and now you've got a real quick-response anti-armour unit!

cheers!
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