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Originally Posted by Imperial Commander Gent The thing to remember is that if you use warp time, then you will not be able to use Doombolt, only one psychic power is usable per turn. Keep your Prince simple, give him wings and just warp Time, he is fast enough to get to the big tanks of your opponentand he will rip them to shreds! Do not forget to use warp time either, it is start of the turn. Cant tell you how many times I forget it! |
Look on the top of page 88 in the dex under Psychic Powers. It says models with the Mark of Tzeentch can use up to 2 per turn, but not two powers that both count as firing a weapon. Warptime doesn't count as firing a weapon, Mwwahaaa!