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Old 11-21-2007   #13 (permalink)
experiment 626
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for now i'd combine those 2 veteran assault squads into 1 squad of say 6 or 8 men... this lets you take a few more options and add a power fist or two to the unit!
you can then make the 2 scout squads into 2 seperate units to keep that extra death company marine??? (can't recall if scouts let you take a death company marine or not...)

also, if you add a multi-melta to that tactical squad, add in a rhino or better yet a razorback and use the combat squads rule to so that both upgrades are always in use... (ie: if you shoot at a tank with that multi-melta, then the flamer is wasted!)

cheers!
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