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Old 11-21-2007   #5 (permalink)
Word Bearer 81007
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sorry i'm late on my tactics been away from the computer.

my plan so far is pretty simple i've tried to balance my list so a third of the army each fill a role. the devourer fex is hell on any guardsman infantry unit when it gets in range. the barbed strangler fex can lob templates across the board killing IG by the handful, and with tougness 7 even the plasma guns need 4's to wound and the lasguns can't touch me. the other 2 fex's are set up to do a dual use between shooty and CC. the venom cannon can be utilized to annoy the heavy tanks until the flytyrant can get to them. the rippers are gonna charge full on to tie themselves into the closes shooty unit to limit the fire on my fex's and tyrant's. mortars meet deathspitter and barbed strangler there is no need for the extra wound killing rippers and the other 2 fex's are just flat out CC. with up to 9 attacks on the charge, powerfists in an IG army stilll need 5's and 5's. i'll take my chances. but as always it's up to the dice. if they get 6's and i get 1's it really doesn't matter.

thanx for hearing me rant.
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