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Old 11-24-2007   #1 (permalink)
nova9
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Default Ideas for dealing with infiltrators

Ok, I was trying to come up with some good ideas for stopping infiltrators from mugging heavy weapons squads or artillary. I would love to hear if anyone has any witty ways to stop it. The only idea that so far makes some sense (in my head anyway) is to keep my HQ squads close combat capable, give them mortars, and place them between where the most obvious spots for infiltrators would be and the back of your basalisks/support squads. They could still fire indirectly while being a roadblock to more expensive bits of your army, though they wouldn't last that long in close combat (they are only 6 guard after all). Any suggestions for this??

Ohh, I did have another idea. Would giving your basalisks and LR's netting help mess up their set ups??
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