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Originally Posted by Dragoon King Don't get me started, lol. I like the new dex, it's pretty good overall. I like the streamlining best of all. However, I do have some gripes:
1. Generic Daemons? Grrrrr!!!!! So a Bloodletter and a Daemonette don't have their own unique character now? I'll not type the profanity that runs through my head when I think of this... |
- the cult daemons are coming in the daemonic codex... the chaos marine codex is for chaos space marines only! the lesser daemons are simply more or less to get-you-by untill the proper daemon book comes out, and as a new unit type for all those modelers out there who've always wanted to create their own unique gribbly monsters!
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Originally Posted by Dragoon King 2. Other than the 4 god-specific legions, the other legions got shafted. I speak particuarly of the Iron Warriors and Alpha Legion, the new dex basically destroyed them. |
- read the original index astartes article on the iron warriors. the new 'dex lets you now play iron warriors like you originally could back in 3rd edition!
(ie: you can finally use your berserkers again!)
alpha legion was just too powerfull when you combined min/maxing + infiltration. besides, you can still load up on chosen & bikers to make a swift and cunning alpha legion force...
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Originally Posted by Dragoon King 3. Daemonic gifts. Right, so I rarely used most of them, but they are a few I do miss. |
- i think everyone misses their easy choices of dreadaxe + stature + d.speed combo... but as you've pointed out, the only gifts you ever really saw were the broken ones!
on the other hand, things like the glaive for khorne armies were horribly miss-used which led to alot of hard feelings between players - especially when it came up in tournaments!
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Originally Posted by Dragoon King 4. My biggest gripe, loss of Parasitic Possession. I miss the ability of Chaos vehicles to repair themselves *sobs* |
- well, you'll just have to be a bit more carefull with your vehicles now!
however, v5 will make all vehicles more powerful so don't cry too hard...
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Originally Posted by Dragoon King 5.Veteran Skills. I don't miss them a whole lot, can live without them, but I did like Furious Charge and Counterattack. |
- if you really like FC, then just take a few units of berserkers! keep in mind that the blood angels have also had their
free FC for their entire army removed as well, so it's not like there's a huge double standard anymore!
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Originally Posted by Dragoon King 6. Raptors and the Hit and Run. I never got to use this in battle, as it takes me forever to build a metal model, I almost had a Raptor squad finished when the new dex came out, this angered me to no end. |
- okay, hit-and-run was alot of fun and i think it's loss has made raptors a bit less special and turned them into nothing more than 'chaos assault marines'.
still, they do have much better upgrades over their imperial counter-parts so you still have an edge over loyalists!
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Originally Posted by Dragoon King 7. No Daemon Prince without Daemonic Stature. Self-explanatory. |
- er? i'm confused by this arguement... why would you want d.stature back when you now have mostrous creature + eternal warrior rules as base?!!
not to mention the daemon prince's stat-line got a helluva lot nastier too! (WS7 and BS6 compared to the old WS6 & BS3!)
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Originally Posted by Dragoon King I'll live with these gripes, but I don't have to be happy about it! |
- i think if you look past the gimmicky upgrades that have been dumped and compare unit for unit the changes you'll be more than pleasently surprised!
iron warrior players especially can now dust off a bunch of the old stuff that's been sitting neglected on their shelves for 4 years!
i know that the only thing preventing me from building a chaos army now is;
a) time!
b) way too much damn choice and all the cool themed forces that are now available!
cheers!