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Old 11-29-2007   #17 (permalink)
GriplionGremlin
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stitch -
i think most of your arguements were very valid and while i still harbor resentment for lossing my iron warriors rules (you've seen my list, zerkers i didnt need, nor have i ever played with them, yuck), i am living with the new dex and as mentioned do like certain sections of it.
i however fail to see your point about alpha legion when i turn around and look at a generic vanilla marine force which can drop pod its whole entire flippin army (to include ac/hvy flammer armed dreads!!!) into my backfield or anywher else on the table from turn 2 on and wont die by scattering into my forces. that for generic force without needing any special rules or losses to a basic force to gain those benifits is much more powerfull than infiltrating.

and if you can please explain your take on why chaos lords/sorcerers cannot have a ret when you have a sm force with either a power armor or terminator command squad???? and if sm can do it and the new csm dex represents why do the new csm not have every option for units and weapon choices that loyalists do? if a newly turned sm force takes its dread with it they in effect strip off the ac to give it some thing else???? WTF!!

sorry but that really bugs me.
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