meh, IC's don't really need a 2+ save in hand-to-hand because most times you won't get it anyways...
usually you'll want an IC to use his higher 'I' to smack nasty things like monstrous creatures or unit champs w/power toys. or else your opponent had assaulted your IC with an equally nasty or yet even nastier gribbly that ignores your high armour save.
just ensure you've got a decent invulnerable save
cheers!