Thread: Necrons: Redux
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Old 10-31-2006   #10 (permalink)
Inquisitor Rosenadel
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Quote:
Originally Posted by Torquemada Coteaz View Post
Well, truth be told I liked how the DoW did the "nightbringer", sort of.
The idea of getting your god to grant you a tiny fraction of his power and transform into an avatar of that god is nice. better than necrodermis that is. what kind of metal limits gods anyway right?
I think a couple of kinds of lords (as par the c'tan they follow, these are greater lords that act in the c'tan's stead) and a generic "commander" one (small division leaders)would suffice for necron characters (as purely a central director, so that the necrons don't go about doing their own thing), any more would be like giving them personalities and such, which as you said they obviously lack. Then again the lack of lords can be justified by a more powerful version of "hive mind" projected by the c'tan since they ARE ageess-star-gods.
Hm. I would go along with the DoW version. I have seen the previews (I still don't have game...), and I would go along with a Necron Lord gaining the power of the god for a while, or the rest of the game or something. It's like being the daemonvessel for Chaos. That would be quite acceptable for me.
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