well mech guard are offensive, right? so counter with a defensive list. the close armoured spearheads can be countered with heavy weapons platoons, everyone with autocannons or missle launchers? sure autocannons are only s7 but they do have 2 shots, and chimeras/hellhounds/sentinals have relitivly low armour. missle launchers may be a better choice though.
a basalisk would also be a good bet.
then with a fast moving enemy, you want a fast moving reserve. rough riders, armoured fists, stormtroopers, or my personal favorite: INQUISITION ALLIES
grey knights, can form an awesome hard point, with a reserve teleport squad to be thrown into trouble spots.
sisters of battle are also good. theyre cheaper then grey knights, and better then normal guardsmen with bolters, power armour, and BS4. also, you can take an inquisitor, sage, and 3 heavy bolter servitors for only about 100 points! not bad at all. |