autocannons. more autocannons and yes, even more autocannons...
the main strength of the mech eldar list is that the falcons & fire prisims are nigh unkillable! they way to get around the inevitable holofields is to simply hit the tanks with as many hits as posable.
the autocannon's 2 S7 shots/turn makes it stitstically the best weapon the game for knocking down skimmers...
take sharpshooters and give it to your support squads; that's 6 shots/anti-infantry squad who can re-roll any result of a 1 to-hit.
i also recomend the 'heavy weapons platoon' doctrine so as to include more than 2 of these anti-infantry support squads.
cameloline and/or light infantry can also be used to help protect your vulnerable 6-man squads, either buy giving them a better cover save and/or allowing them to deploy via infiltrate and thus get the drop on any visable skimmers. (or at least avoid the bulk of the eldar's heavy firepower deploying opposite them!)
cheers!
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"Who are you to question my methods?! A 'Puritan' is simply a coward who hides behind a veil of pretended faith and denounces his loyal brother as a traitor out of simple jealousy!"
- Inquisitor Odion |