Actually there si a reason to bring a C`Tan, just to watch it being transformed into a chaos spawn via gift of tzeench
But seriously...
The core of a small army:
Lord
NW ~ lots
IM ~ a couple
When he gets more $$ he HAS to buy a `Lith because it`s just crazy. And it also helps the army a whole lot with teleport and such.
I once killed a maxed out squad of marines with just 3 destroyers and a few lucky rolls
I won`t lie, destroyers are great fun, but the their range advantage will pale after the first turn if the enemy is prepared.
A squad of them could still be used to pick up annoying enemies though, it`ll all up to him.
So basicly:
* Lord for RESURECTION ORB (veil of darkness is an added bonus)
* Lith for TELEPORTing your army
* Warriors so you don`t PHASE OUT
The rest is strictly up to preference.
I`d go for Immortals and Scarabs
