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Old 12-18-2007   #10 (permalink)
Wakim
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Actually there si a reason to bring a C`Tan, just to watch it being transformed into a chaos spawn via gift of tzeench


But seriously...

The core of a small army:

Lord
NW ~ lots
IM ~ a couple

When he gets more $$ he HAS to buy a `Lith because it`s just crazy. And it also helps the army a whole lot with teleport and such.

I once killed a maxed out squad of marines with just 3 destroyers and a few lucky rolls

I won`t lie, destroyers are great fun, but the their range advantage will pale after the first turn if the enemy is prepared.

A squad of them could still be used to pick up annoying enemies though, it`ll all up to him.


So basicly:

* Lord for RESURECTION ORB (veil of darkness is an added bonus)
* Lith for TELEPORTing your army
* Warriors so you don`t PHASE OUT


The rest is strictly up to preference.

I`d go for Immortals and Scarabs
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