View Single Post
Old 01-15-2008   #15 (permalink)
experiment 626
Filthy, Dirty Radical
 
experiment 626's Avatar
Honor Guard
 
Join Date: Nov 2006
Location: lost in a blizzard, somewhere near toronto!
Posts: 3,063
Rep Power: 4 experiment 626 has a spectacular aura aboutexperiment 626 has a spectacular aura about
Thanks: 38
Thanked 283 Times in 207 Posts
Default Re: 1500pts of daemon heavy chaos!

Quote:
Originally Posted by Dragoon King View Post
Squad Purgatus. A viable option would be to replace them with 2 Preds, with 60 points left over for upgrades or more Daemons.
i still thing that the 8 marines are overall much harder to deal with - especially if/when they get to deploy in some nice solid cover!

my main dislike for vehicles is that they're so very easy to render useless with a single jammy glancing hit each turn! (at the very least getting a shaken result and thus not being able to shoot for a whole turn!)
plus, i'm expecting to face lots of skimmers as there will be plenty of eldar & tau players as usually appear. autocannons are stitistically the game's best weapon for dealing with those buggers! thus, 8 shots should at least ensure a glancing hit or two each turn...

cheers!
__________________
"Who are you to question my methods?! A 'Puritan' is simply a coward who hides behind a veil of pretended faith and denounces his loyal brother as a traitor out of simple jealousy!"
- Inquisitor Odion


experiment 626 is offline   Reply With Quote