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Old 12-04-2006   #3 (permalink)
Icharus
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Default Shokans

for anyone who has mortal kombat armageddon or an older one and known a few good cheats they would be familiar with the shokans (goro, sheeve and kintaro) they were in the original games 4 armed boss strength characters but in armageddon were just real big and scary.

I imagined that these yiranah would rely on their strength and fear inducing appearence but it is too orky and they are under the command of the Imperial High Lords (if required their fluff will be posted.. later) so they would have to have strategy.

I liked orks but their somewhat comical nature didn't properly fit in with the 40k universe so I thought up this (I hope to make these yirahnah models and use them as yirahnah against friends as well as converted counts ass orks and imperials). They have the bloodlust and will to cc like orks along with the orkish horrible accuracy mixed with discipline of spacemarins without bs or weapons or armour and have elements of catachan like 6+ save and flamers.

I thought of something for their rules too

True grit (extra arms)

terrain fighters (as with jungle fighters (codex IG )but not limited to jungles)

Looters- each tribe is put on homeworld under control of certain armies so leaders (sgts and HQ) may use looted equipment but only from groups. If planet is populated by chaos could use spiky bits of daemon weapons (not from chaos god sections) but couldn't also use imperial weapons as they would be killed by chaos if at planet and weapons taken or simply wouldn't approach planet.

any other ideas from anyone
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