Thread: HQ guide
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Old 01-31-2008   #10 (permalink)
Petey1016
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Default Re: HQ guide

what!? drop master crafting dont swear at me.

I see it this way, were going to lose the ability to master craft eventually so you may as well master craft now. Look at the BA and DA codices, no option to master craft at all so when the Guard codex gets redone its gone.

Drop the refractor field, the Vets as all guardsmen get boned by anything S4 and maybe the Plas pistol in favor of a bolt pistol. This way you save points and the unit can still do something in combat, maybe take a fist instead of power weapon. Oh and you know you want a techpriest with Honorifica Imperialis.
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