Quote:
Originally Posted by Brother_Ambrose Originally Posted by Brimstone on Warseer:
1. the addition of a ‘run’ option (similar to fleet but with a trade off to keep fleet special).
2. Improvements to the cover save rules.
3. Rending toned down (auto wound if you roll a 6 to wound & reduction in effectiveness against vehicles).
4. Template(Blast) weapons rules streamlined.
5. Sniper weapons rules amended (rending probable)
6. Close combat rules amended with a combat resolution phase similar to fantasy
7. Single vehicle damage table.
8. Vehicles without a WS always get hit in the rear armour.
9. Vehicles able to ram
10. Other vehicle amendments
11. Mission rules changed in a similar manner to Apocalypse (no more Alpha, Gamma or Omega).
12. Only non vehicle non swarm troop choices are scoring units.
13. Vehicles types are adjusted (the rumoured skimmer nerf)
I Dislike:
3,8,12, & 13
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Its funny because all of the things that you dislike don't bother me in the slightest because
A: Only my possessed get rending, and thats a 1:6 chance
B: I have only a baneblade and Bikers planned for my army so again doesnt bother me much.
C: It means that i can punch through tanks rear armour easily =D