Sorry to bust your Bubble MoW but the infiltration rule says, and I quote:
Quote:
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Infiltrators may be set up anywhere on the table that is more than 12" away from an enemy unit, if no deployed unit can draw line of sight to them
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Since infiltrators set up last there is no way you can be in close combat on the first turn.
Secondly I, being from the UK use the UK Errata which asks the question
Quote:
Q. If a Tyranid Creature in synapse range is wounded with a weapon with a strength of more than double their toughness, do they suffer instant death or one wound? A. They suffer only one wound... The rule should read:
"Tyranid Creatures within synapse range (including the creature itself) are not affected by the Instant Death Rule" Source |
If the US reads differently then you'll have to modify what I've said. But for us UKers, I'm in the right again, Sorry
Your point about Hormaguants is noted... but I haven't posted up that part of the Tactica yet... so you've sort of pre-empted me.
To be perfectly honest about it MoW I've used a Broodlord and, even though he never
cost me the game... he didn't really win it for me either. A round of shooting can rip apart that precious squad and the presence of a Broodlord just makes it a juicer target. If you like him (and it sure is a nice model) I won't blame you for taking him. I just never found him worth taking when I could have a second Tyrant
