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Old 12-20-2006   #10 (permalink)
The Horror in the Shadows
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Industrial Sevitors, Heavy Support choice
1-5 per unit plus optional Controller

Ws__Bs__Str_T_W__Int_Att_Ld_Sv 20pts
2___1__4(8)_4 _4__2__2+1_7_4+

Weapons:
Powerlifters- counts as 2 powerfists (Extra attack for 2CCW in Profile)
May upgrade to have Heavy Welder 5pts
Combat Software 10pts
Hostile Environment Upgrade 15pts
Shielded 10pts
Well-Built 5pts

Fearless.
Slow but Purposeful:
Always moves as in difficult terrain and may only considate
Insanely Stupid:
At the start of each of the controlling players turn, roll a D6. On a roll of
a 1 or 2 the sevitors may not move, shoot or assault in that turn.Any
other roll, the unit acts as normal.
If in Close combat and a 1 or 2 is rolled the sevitor makes 1 attack at
Ws 1

Heavy Welder:
Str Ap
6'' D3+5 - Assault 1

Combat Software
+1Ws
Hostile Environment Upgrade
+1 T
Well-Built
Counts as having Bionics
Shielded
Gains 6+ Inv Save

Controller 25pts
Ws Bs Str T W Int Att Ld Sv
2 2 3 3 1 3 1 6 6+
Weapons:
Laspistol/Autopistol

Fearless
May take 15pts of wargear from Rebellion Armoury
Allows for re-roll of Insanely Stupid rule
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Last edited by The Horror in the Shadows; 12-20-2006 at 01:46 AM.
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