Re: If used correctly, how good are the Arcos? This is from Vet.Sister from the Sisters of Battle Tactica thread on Warseer.com
"Arco-flagellants: One of three great looking new models in the WH range - and all their rules suck (le sigh). Arco-flagellants have the potential to be a devastating assault unit. So why don't they work? They are overcosted and have no delivery system. Sure, maybe a unit like this is really worth 35 points, but not if they never reach the opponent. The 4+ save isn't enough to protect them long enough to get them to combat. So in order to get them to combat, you have to activate their implants... which gets them killed - how fun! Any opposing commander who knows anything about this unit will never let it reach his lines. And they're too expensive to use as a distraction of that sort. If you know you’ll be defending a location on the board, try to set them up as counter-assault."
However, with the above said, I'm going to still do a test run. That thread said that orbital bombardment is useless and should never be used; but I have found a way to make it win almost half of my games, so you never know ^ ^ |